Factsheet

Developer:
Mokuni Games
Based in New York, New York

Release date:
January 26th, 2017

Platforms:
Google Play (Android)
Apple App Store (with Stickers for iOS 10+!)
Amazon App Store
Windows App Store

Website:
kittyinthebox.com

Regular Price:

Free

Description

Join Sushi in this Kitty in the Box sequel as she dives into the world of boxing. The goal here is simple: get the Sushi into the golden box! Miss a box and back to the beginning you go. Get ready for some tubby butt wiggles, slippery catwalks, candy, and platforms that make you go zoooom!

History

Kitty in the Box 2 is a sequel of the hit mobile game Kitty in the Box. Inspired by two cats that stumbled into the Mokuni Studio, Kitty in the Box proved to be a success and was well received at conventions such as NY Comic Con and PAX East. Now, after collecting many feedback from players of the first game and studying many many more viral cat videos, Mokuni, LLC is now back to create a bigger and better sequel with features that will challenge more players and warm more hearts.

Features

  • Launching kitties into boxes
  • Challenging achievements
  • Elaborately designed themes
  • Handcrafted levels that require you to think outside the box (hah, get it?)
  • And lovely costumes!!!

Videos

Kitty in the Box 2 Demo YouTube

Kitty in the Box 2 at Playcrafting Summer Expo YouTube


Images

download all screenshots & photos as .zip (13MB)
Colorful Maps.png
Booster Bricks that make you go zooom!.png
Customizable Cats and Costumes.png
Defeat Enemy Birds.png
Handcrafted Levels.png

logo
logo


About Mokuni Games

Boilerplate
Mokuni LLC is an indie game company based in New York powered by a group of designers and software engineers creating game experiences with rich characters, compelling stories, and simple and fun mechanics for gamers of all ages.

More information
More information on Mokuni Games, our logo & relevant media are available here.


Kitty in the Box 2 Credits

Kurt Young
Creative Director

Fox Chen
Lead Programmer

Chihtang Chang
Game Designer

Sam Warfield
Music and Sound Designer

Mengchen "DanDan" Zhao
Art Designer

Wengu "Eddie" Hu
Technical Artist

Jay and Porrith Suong
Programmer (initialPrefabs, LLC)

Sebastian Gat
3D Artist

Zilu Yan
3D Artist (at Mokuni Beijing)

Kenny Ganiswarna
Story Artist

Yuguang "Kite" Sun
UX Designer

Huan Tan
Business Manager (at Mokuni Beijing)


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks